OZero Security Blog
Unity game security — how cheats and tampering work, and Native-based defense.
Anti-Cheat
How Unity SpeedHack Works, and a Native-Based Detection Strategy
How SpeedHack manipulates OS timers in Unity games, why C#-level checks (even with IL2CPP) get neutralized, and how a Native layer detects SpeedHack via an independent clock and trusted time.
Anti-CheatHow Memory Tampering (Memory Hacks) Works, and a Unity Defense Strategy
How Cheat Engine and GameGuardian find and change currency/health values in game memory, why plain variable storage is dangerous, and how Native secure value types defend against it.
Anti-PiracyHow MOD APKs Are Made — Android Game Tampering and Defense
How MOD APKs are made through decompilation, repackaging, and re-signing, why tampering still happens even with IL2CPP, and how to defend with signature and integrity verification at the Native layer.